While the Pass is the only Confederate territory currently featured in Fallout: Lonestar, the other territories play their parts in the heated political atmosphere.

The Pass

Survivors of the nuclear holocaust did so through great underground vaults. But when great door of Vault 50 opened, and the vault dwellers reached the surface, they found the great expanse of Texas had been buried by the sand storms and black blizzards that were now common. Their descendants survived on what little was left in the vaults and what they could scavenge from derelict buildings, but they were constantly driven back by the great walls of ash and dust, 10,000 feet high, that blocked out the sun. The population became lean, hungry, and desperate enough to believe that salvation was still out there somewhere in the dust.


“And the dust of a dead civilization had settled on the achievements of Man; I beheld a graveyard to titans and monuments to ruin.”
– Father Travis


The half-completed skyscrapers tell the tale of a growing city dying before its time. Promises of wealth and industry litter the streets with dreams that would never be. The most populated settlement, and de facto capital of the Pass, Graveyard resides in the urban center of old downtown. When the dust of the Great War settled, those who survived came to occupy the ruins of El Paso: Mexican tribals, Casino Nation traders, vault dwellers, and miscellaneous undesirables from all other walks of life.


Since its repopulation after the Great War, Graveyard has always been a center of law and order in the Pass. The quality of said lawfulness is open for debate, but the shelter created by the old skyscrapers created a respite from the sand and the black blizzards that harassed people day to day. It stands to reason that even the lawless would want a place to keep the peace.


When the Pass became part of the Lonestar Confederacy, change was met with hard resistance. The Confederacy addressed that resistance head-on with a list of humanitarian efforts in one hand and a gun in the other. For a time, things began to improve in the Pass as the Law was brought to the wasteland, but it was not to last.


In the Confederate capitol of Reunion, the Pass was gaining a reputation for being something of a “two-cap shithole” by the Marshal’s Office. Over time, the Pass became a depository for Confederate officers lacking esteem from their superiors. Bothersome underlings, witnesses to scandal, incompetent family members,and any other inconvenient officers were shipped off to the Pass. Then there was the occasional thrill-seeker looking to tame the wild west, but they didn’t fare any better. Often worse.

Silent City

For nearly ten years, Vault 50 functioned as expected by its vault dwellers. Those chosen by Vault-tec to survive the nuclear holocaust lived in relative, if not cramped comfort while the world burned above them. Once the Vault began to function as Vault-tec had intended, the vault dwellers entered a living nightmare.


When the last overseer of Vault 50 opened the vault, he expelled over half of the vault’s population into the unforgiving wasteland, closing the massive door behind them. Years later, the remaining vault dwellers emerged from the vault. They sought forgiveness for their crimes, offering to purify the wastelander’s water and any other service they were able to provide, if only those they had betrayed would let them.


Now, outside the crumbling facade of the Texas Mechanics & Implementation building, above the long abandoned Vault 50, the monks of the Silent City pay quiet penance for their sins.

Van Buren Prison

Before the war, Van Buren Penitentiary was one of the first attempts at a maximum-security “Smart Prison”. Robotic guards, sentry turrets, and Automated Personalities kept staff to a minimum. A precursor to fully AI-controlled facilities, Van Buren required only a part-time repair staff and a single human warden.


After the Great War and the founding of the Pass, but before annexation by the Lonestar Confederacy, robotic law enforcement officers or “coppers” (referring to their internal network of copper wires) began to march out of the large silent fortress. They declared themselves the law, but then requested that the local laws be input into their system. While there was some early resistance, the Pass and nearby towns accepted the roving protectron coppers and eye-bot “police boxes” for what they were worth.


Few are ever released from Van Buren, and those who are find it difficult to talk about what happens inside the facility. People are filed away into cells, and while they know others are imprisoned around them, they can go years without actually seeing another human being.


When the Pass was annexed, there was some discussion about dismantling Van Buren. The Confederacy wasn’t comfortable handing law and order over to a league of mysterious robots and too little was known about the artificial intelligence “Van Buren” that controlled it. The Marshal of the Pass was willing to let them try, but since no one had ever breached the perimeter wall of the prison, either to get in or to get out, the Confederacy decided to table the issue so long as Van Buren’s robots maintained Confederate law.


There is a dark town at the edge of the Pass where civilization has come to its end. Humanity has reduced itself to tribal ways, howling at the moon and worshiping the idols of the Old World like gods. The boundaries are well guarded, but few ever attempt to enter. Too much risk, too little reward.


The town of Magnifico was once incorporated by an agricultural conglomerate known as Magnifico Agricola. The entire town lived and breathed the business of its corporate benefactor, as all of its inhabitants worked for Magnifico in one capacity or another. The town is now a shadow of itself as tribals ordain its mundane prefabricated buildings with the icons of their primal religion.

The Bridge

Before the United States’ occupation of Mexico, there were a number of points of entry across the Rio Grande into Mexico. Tensions rose as oil supplies vanished and the New Plague spread. Each route was closed, and the accompanying bridges decommissioned, save for one. At the pitch of hysteria, the Great Wall of America was built to “protect the American patriots from the foreign plague carriers” and it’s only gate was on the Bridge of the Americas.


Now, the bridge connecting Juarez and El Paso is now covered in traders from Juarez and the Pass. Outside of either’s jurisdiction, the Bridge flourishes as a trading post and black market for the wasteland. At the center of this nest of commerce sits the enigmatic Juan Miguel Santos, the man who mastered the Wall.

White Rose

Before the war, White Rose Lane was a suburban street, one of many, each as indistinguishable as the pages of a closed book. A part of the Golden Sands suburban development (golf course adjacent), it was built to service the families of Fort Bliss and surrounding businesses that thrive on the military installations. Several military families lived in the Golden Sands estate, including high-ranking officers.


Far from the proper families of the old world, the pristine houses on White Rose Lane strangely survived the apocalypse mostly in tact. The new tenants are not quite as prim and proper as before the war. The Tibbets Gang runs things in White Rose and makes their living running booze all over the Pass. Run by twin bosses Attractive Dan and Average Dan, the gang includes such famous outlaws as Blastin’ Joe Bullock, Big-Damn Phillips, 2-Caps Mulligan, Caroline Hard-Knee, Boozy Morgan, and Fuck-You Rodriguez.


After the arrival of the Lonestar Confederacy, White Rose was lumped into the “lawless settlements” that did not accept Confederate authority. The Tibbets Gang’s habit of moonshining doesn’t sit well with laws and ordinances of the Pass, but White Rose is too far from Graveyard for the Confederates to risk armed conflict over a few barrels of hooch.


Like all military installations, Fort Bliss was targeted with focused nuclear bombardment. It was the largest FORSCOM (United States Army Forces Command) installation in the United States before the war, housing a large underground bunker to secure military personnel and intelligence. The surface of Fort Bliss is now heavily irradiated, but underground is another story.


Like all military installations, Fort Bliss was targeted with focused nuclear bombardment. It was the largest FORSCOM (United States Army Forces Command) installation in the United States before the war, housing a large underground bunker to secure military personnel and intelligence. The surface of Fort Bliss is now heavily irradiated, but underground is another story.